{"version":"1","model":{"id":"tripo3d/p2/image-to-3d","name":"Tripo P2 Image → 3D","kind":"3d","availability":"available","available":true,"restricted":false,"api_key_only":false,"description":"Tripo P2 (Preview) creates low-poly assets with clean topology, optional quad meshes, PBR materials and independently selectable texture 3.5.","pricing_note":"100 provider credits geometry; 110 standard/fast, 120 detailed, 130 extreme textures. PBR enables textures.","categories":["i3d"],"prompt_required":false,"prompt_supported":false,"supports":{"referenceImage":true},"requires":{"referenceImage":true},"aspect_ratios":["1:1"],"resolutions":["1024"],"durations":[],"max_reference_images":1,"base_credits":139,"api_gross_margin_percent":20,"added_at":"2026-09-24","popularity_rank":477,"example_prompt":"A dark elf ranger in obsidian leather armor with silver filigree, twin curved daggers, and glowing violet eyes","preview":{"image":"/images/model-previews/generated/tripo-p2-image-to-3d-v1.webp"},"schema_url":"/api/v1/models?id=tripo3d%2Fp2%2Fimage-to-3d","input_schema":{"$schema":"https://json-schema.org/draft/2020-12/schema","$id":"https://www.artemotion.ai/api/v1/models?id=tripo3d%2Fp2%2Fimage-to-3d","title":"Tripo P2 Image → 3D generation request","description":"Request body accepted by POST /api/v1/generate for tripo3d/p2/image-to-3d.","type":"object","properties":{"model_id":{"type":"string","const":"tripo3d/p2/image-to-3d","description":"ArtEmotion model identifier."},"extra":{"type":"object","additionalProperties":true,"description":"Model-specific settings may also be nested here."},"max_credits":{"type":"number","minimum":1,"description":"Reject before submission if the estimated list price exceeds this cap."},"webhook_url":{"type":"string","format":"uri","maxLength":2048},"webhook_secret":{"type":"string","maxLength":512},"folder_id":{"type":"string"},"texture":{"title":"Texture","description":"Whether to generate textures for the model.","default":true,"type":"boolean"},"pbr":{"title":"PBR Maps","description":"Generate PBR materials. When enabled, texture is treated as enabled.","default":true,"type":"boolean"},"texture_quality":{"title":"Texture Quality","description":"Texture resolution tier. Detailed and Extreme produce higher-resolution textures at extra cost.","default":"standard","type":"string","enum":["fast","standard","detailed","extreme"]},"texture_alignment":{"title":"Texture Alignment","description":"Determines the prioritization of texture alignment in the 3D model.","default":"original_image","type":"string","enum":["original_image","geometry"]},"orientation":{"title":"Orientation","description":"Auto-rotate the mesh to match the input image. Only takes effect when texture is enabled.","default":"default","type":"string","enum":["default","align_image"]},"auto_size":{"title":"Auto Size","description":"Automatically scale the model to real-world dimensions (meters).","default":false,"type":"boolean"},"face_limit":{"title":"Face Limit","description":"48–50,000 triangles, or up to 25,000 with Quad enabled. Unset uses adaptive density.","type":"number","minimum":48,"maximum":50000,"multipleOf":1},"model_seed":{"title":"Model Seed","description":"Seed for geometry generation reproducibility.","type":"number","multipleOf":1},"texture_seed":{"title":"Texture Seed","description":"Seed for texture generation reproducibility.","type":"number","multipleOf":1},"texture_version":{"title":"Texture Model","default":"v3.5-20260815","type":"string","enum":["v3.5-20260815","v3.0-20250812"]},"delight":{"title":"Remove Baked Lighting","description":"Texture 3.5 only. Remove lighting from reference images before texturing.","default":true,"type":"boolean"},"quad":{"title":"Quad Mesh","default":false,"type":"boolean"},"export_uv":{"title":"Export UV","default":true,"type":"boolean"},"export_orientation":{"title":"Export Orientation","description":"Changing orientation may affect later texturing or rigging. Leave default for post-processing.","default":"","type":"string","enum":["","+x","-x","+y","-y"]},"enable_image_autofix":{"title":"Repair Input Image","default":false,"type":"boolean"},"aspect_ratio":{"type":"string","enum":["1:1"]},"resolution":{"type":"string","enum":["1024"]},"reference_image_url":{"type":"string","format":"uri"}},"required":["model_id","reference_image_url"],"additionalProperties":false},"parameters":[{"key":"texture","label":"Texture","type":"toggle","default":true,"description":"Whether to generate textures for the model."},{"key":"pbr","label":"PBR Maps","type":"toggle","default":true,"description":"Generate PBR materials. When enabled, texture is treated as enabled."},{"key":"texture_quality","label":"Texture Quality","type":"select","default":"standard","options":["fast","standard","detailed","extreme"],"description":"Texture resolution tier. Detailed and Extreme produce higher-resolution textures at extra cost."},{"key":"texture_alignment","label":"Texture Alignment","type":"select","default":"original_image","options":["original_image","geometry"],"description":"Determines the prioritization of texture alignment in the 3D model."},{"key":"orientation","label":"Orientation","type":"select","default":"default","options":["default","align_image"],"description":"Auto-rotate the mesh to match the input image. Only takes effect when texture is enabled."},{"key":"auto_size","label":"Auto Size","type":"toggle","default":false,"description":"Automatically scale the model to real-world dimensions (meters)."},{"key":"face_limit","label":"Face Limit","type":"number","min":48,"max":50000,"step":1,"description":"48–50,000 triangles, or up to 25,000 with Quad enabled. Unset uses adaptive density."},{"key":"model_seed","label":"Model Seed","type":"number","step":1,"description":"Seed for geometry generation reproducibility."},{"key":"texture_seed","label":"Texture Seed","type":"number","step":1,"description":"Seed for texture generation reproducibility."},{"key":"texture_version","label":"Texture Model","type":"select","default":"v3.5-20260815","options":["v3.5-20260815","v3.0-20250812"]},{"key":"delight","label":"Remove Baked Lighting","type":"toggle","default":true,"description":"Texture 3.5 only. Remove lighting from reference images before texturing."},{"key":"quad","label":"Quad Mesh","type":"toggle","default":false},{"key":"export_uv","label":"Export UV","type":"toggle","default":true},{"key":"export_orientation","label":"Export Orientation","type":"select","default":"","options":["","+x","-x","+y","-y"],"description":"Changing orientation may affect later texturing or rigging. Leave default for post-processing."},{"key":"enable_image_autofix","label":"Repair Input Image","type":"toggle","default":false}]}}